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Witcher 3

Sagath

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will feature dozens of visual, performance, and technical enhancements over the original. These include ray tracing support, faster loading times on consoles, as well as a variety of mods integrated into the experience, among many others. Along with new additional content inspired by The Witcher series from Netflix, these will be covered next week in a dedicated REDstreams event on Twitch, where the studio will present gameplay from the next-gen version of the game.

The next-gen version of The Witcher 3: Wild Hunt – Complete Edition will be available for purchase digitally on PlayStation 5, Xbox Series X|S, and PC, featuring all free DLCs released to date, and both major expansions: Hearts of Stone & Blood and Wine. Moreover, a free next-gen update will be available for everyone who owns any release of the game for PlayStation 4, Xbox One, and PC.
 

sswilson

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Maybe I'll dust off my copy and try it again... (I gave up after about 5 hours... hated the KB/M controls).
 

LaughingCrow

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This game was the reason I bought a roller.
Never heard of them... Only see 2 of them on Amazon. But may check them out. Although as I recall CD Red designed Witcher 3 and CyberPunk 2077 for controllers. When W3 came out I couldn't play it on K/M because they hadn't fixed the keybindings on release which I needed being left-handed and use the keypad.
 

FreeKnight

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Never heard of them... Only see 2 of them on Amazon. But may check them out. Although as I recall CD Red designed Witcher 3 and CyberPunk 2077 for controllers. When W3 came out I couldn't play it on K/M because they hadn't fixed the keybindings on release which I needed being left-handed and use the keypad.
I'm guessing he meant a 'cont'roller and not like a roller mouse.

TBH controllers have been my mainstay in PC games since the 360 era (definitely played oblivion on PC with a pad). The only things I don't play with a gamepad are games like civ or MP FPS which I basically don't play anyway.

The size of the console market means the vast majority of games are designed with controllers in mind.
 

Shadowmeph

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I'm guessing he meant a 'cont'roller and not like a roller mouse.

TBH controllers have been my mainstay in PC games since the 360 era (definitely played oblivion on PC with a pad). The only things I don't play with a gamepad are games like civ or MP FPS which I basically don't play anyway.

The size of the console market means the vast majority of games are designed with controllers in mind.
Ugg I never liked controllers which is why I miss out on many games I could never find a controller that actually worked decent and fit my xlarge- xxlarge hands I can get lost in a game for many hours and back in the ff7 days my hands would crap and i would get the old nintendinitess lol
 

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