A couple Alan Wake 2 articles up on TPU. One for FSR/DLSS and one on performance. Feel free to go through them, but I just skimmed and noticed the huge VRAM usage.
www.techpowerup.com
www.techpowerup.com
11GB for 1440p max (no RT/PT/FG), almost 13GB for 4k max (no RT/PT/FG)...toggle all the options on and it will chew up almost 18GB at 4k.
If you go through the rest of their performance review, you will see that this is a hard hitting game...old graphics cards need not even try dialing the settings up (though apparently turning down the settings does make a huge improvement to FPS).
Here is a quote from their conclusion for those that don't want to go through everything:
"Hardware requirements of the game are pretty crazy—similar to other titles that we saw this year. In order to reach 60 FPS at 1080p with highest settings you need a RTX 4060 Ti, RX 7700 XT or faster, and that's with RT disabled. Got a 1440p monitor? Then you need a RX 6900 XT, RX 7800 XT or RTX 4070. 4K60? That won't be easy. Only NVIDIA's GeForce RTX 4090 can achieve more than 60 FPS. AMD's best, the Radeon RX 7900 XTX reaches only 54 FPS—and that's without ray tracing. Once we've turned on ray tracing, performance suffers even more, making upscaling a requirement for all but the most powerful cards. But wait, there's more. Alan Wake 2 supports Path Tracing, too, which comes with another brutal performance hit. Without upscaling, at 1080p, the RTX 4090 only get 83 FPS, 60 FPS at 1440p, 32 FPS at 4K.
The performance scaling is pretty good though. You can roughly double the FPS just with settings. As mentioned before there's support for DLSS and FSR, too, which can further boost performance. DLSS Frame Generation can provide an additional boost, unfortunately there is no support for FSR 3 Frame Generation. Thanks to good work from the map designers, the game still looks good at lowest settings, because many of the story-telling effects are hand-crafted and optimized to work well, even at lower quality settings.
Depending on the settings, VRAM requirements range from "not so bad" at lower resolutions, hovering around 6-14 GB, to "you need a 16 GB+ card," if you're playing at 4K with settings maxed."
Alan Wake 2: FSR 2.2 vs. DLSS 3.5 Comparison Review
Alan Wake 2 is the second game to receive full support for NVIDIA's DLSS 3.5, which includes support for NVIDIA's DLSS Ray Reconstruction, Super Resolution, Frame Generation and DLAA. Also supported is AMD's FidelityFX Super Resolution. In this mini-review we compare the image quality and...
Alan Wake 2 Performance Benchmark Review - 30 GPUs Tested
Alan Wake 2 is out soon, with incredible graphics, but demanding hardware requirements, too. There's forced DLSS/FSR, but we show you how to tweak the config files to get native back. In our performance review, we're taking a closer look at image quality, VRAM usage, and performance on a wide...
11GB for 1440p max (no RT/PT/FG), almost 13GB for 4k max (no RT/PT/FG)...toggle all the options on and it will chew up almost 18GB at 4k.
If you go through the rest of their performance review, you will see that this is a hard hitting game...old graphics cards need not even try dialing the settings up (though apparently turning down the settings does make a huge improvement to FPS).
Here is a quote from their conclusion for those that don't want to go through everything:
"Hardware requirements of the game are pretty crazy—similar to other titles that we saw this year. In order to reach 60 FPS at 1080p with highest settings you need a RTX 4060 Ti, RX 7700 XT or faster, and that's with RT disabled. Got a 1440p monitor? Then you need a RX 6900 XT, RX 7800 XT or RTX 4070. 4K60? That won't be easy. Only NVIDIA's GeForce RTX 4090 can achieve more than 60 FPS. AMD's best, the Radeon RX 7900 XTX reaches only 54 FPS—and that's without ray tracing. Once we've turned on ray tracing, performance suffers even more, making upscaling a requirement for all but the most powerful cards. But wait, there's more. Alan Wake 2 supports Path Tracing, too, which comes with another brutal performance hit. Without upscaling, at 1080p, the RTX 4090 only get 83 FPS, 60 FPS at 1440p, 32 FPS at 4K.
The performance scaling is pretty good though. You can roughly double the FPS just with settings. As mentioned before there's support for DLSS and FSR, too, which can further boost performance. DLSS Frame Generation can provide an additional boost, unfortunately there is no support for FSR 3 Frame Generation. Thanks to good work from the map designers, the game still looks good at lowest settings, because many of the story-telling effects are hand-crafted and optimized to work well, even at lower quality settings.
Depending on the settings, VRAM requirements range from "not so bad" at lower resolutions, hovering around 6-14 GB, to "you need a 16 GB+ card," if you're playing at 4K with settings maxed."
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