Back when ATI was in the midst of launching their HD 5000 series, there was a lot of noise made about their ability to launch a top to bottom DX11 lineup in only a few months. It was an impressive feat which left NVIDIA looking flat footed with cards that didn’t support the new API and the discontinuation of the GTX 295, GTX 285, GTX 275 and GTX 260 216 basically handed ATI the high end market without so much as a whimper. Without products to sell at higher margins NVIDIA- exclusive board partners were left scrounging in the mainstream market with the GTS 250 and the lower-end GT 200 series cards. Some suffered enough that they had to move away from selling GPUs altogether while others defected to ATI’s side of the fence. For those that stayed on board, this bout of revisionist history is behind us and NVIDIA is quickly making up for lost time.
The GTX 400 series stormed onto the market in late March and has been clawing back market share ever since. For all intents and purposes, the GTX 480 and GTX 470 accomplished their tasks of offering up some competition for ATI while actually retailing for an acceptable price. However, what may look to be a good price for enthusiasts will likely be too expensive for many others. Even the $370 GTX 470 retails for more than what most are willing to pay for first generation DX11 hardware so what NVIDIA needed was a product that would cater to all the DX11 hold-outs yet didn’t alienate them with a stratospheric price. Enter the GTX 465 1GB.
The GTX 465 is basically a cut-down version (no die shrinks yet, folks) of the GTX 480 / GTX 470 which sports 352 CUDA cores and 1GB of GDDR5 memory. Back when we reviewed the HD 5830, we had mentioned that the ATI card’s performance was a bit disappointing because such a large performance gap was left between it and the HD 5850. Naturally, NVIDIA saw the exact same opening and is diving in head first with the GTX 465 leading the way. Priced at $279, it is placed right between the $240 HD 5830 and the $300 HD 5850 while slanting towards the higher-end card.
Even though the price should give you some idea of where this card should be performing, there are several other things which NVIDIA hopes will distinguish it from the competition. The most noteworthy of these is the GF100 architecture’s supposed strength in DX11 rendering; particularly when it comes to tessellation. Another is its ability to be used (when in SLI) for 3D Vision Surround. Granted, supporting drivers for this technology haven’t been released yet and two GTX 465s may or may not have the performance necessary to properly display games across a trio of 3D monitors but it is still an exciting addition to any sub-$300 graphics card.
In this review we will be looking at the ASUS GeForce GTX 465 1GB Voltage Tweak Edition. As is usual for ASUS, this card is clocked at the reference speeds but the voltage tweaking software that is included should allow us to push the architecture to its limits. Just remember that even though we consider this the “Voltage Tweak Edition”, all of the reference-based ASUS cards come with this software.
The GTX 465 does look to be an interesting product so without further ado, let’s see what this card is all about.
The GTX 400 series stormed onto the market in late March and has been clawing back market share ever since. For all intents and purposes, the GTX 480 and GTX 470 accomplished their tasks of offering up some competition for ATI while actually retailing for an acceptable price. However, what may look to be a good price for enthusiasts will likely be too expensive for many others. Even the $370 GTX 470 retails for more than what most are willing to pay for first generation DX11 hardware so what NVIDIA needed was a product that would cater to all the DX11 hold-outs yet didn’t alienate them with a stratospheric price. Enter the GTX 465 1GB.
The GTX 465 is basically a cut-down version (no die shrinks yet, folks) of the GTX 480 / GTX 470 which sports 352 CUDA cores and 1GB of GDDR5 memory. Back when we reviewed the HD 5830, we had mentioned that the ATI card’s performance was a bit disappointing because such a large performance gap was left between it and the HD 5850. Naturally, NVIDIA saw the exact same opening and is diving in head first with the GTX 465 leading the way. Priced at $279, it is placed right between the $240 HD 5830 and the $300 HD 5850 while slanting towards the higher-end card.
Even though the price should give you some idea of where this card should be performing, there are several other things which NVIDIA hopes will distinguish it from the competition. The most noteworthy of these is the GF100 architecture’s supposed strength in DX11 rendering; particularly when it comes to tessellation. Another is its ability to be used (when in SLI) for 3D Vision Surround. Granted, supporting drivers for this technology haven’t been released yet and two GTX 465s may or may not have the performance necessary to properly display games across a trio of 3D monitors but it is still an exciting addition to any sub-$300 graphics card.
In this review we will be looking at the ASUS GeForce GTX 465 1GB Voltage Tweak Edition. As is usual for ASUS, this card is clocked at the reference speeds but the voltage tweaking software that is included should allow us to push the architecture to its limits. Just remember that even though we consider this the “Voltage Tweak Edition”, all of the reference-based ASUS cards come with this software.
The GTX 465 does look to be an interesting product so without further ado, let’s see what this card is all about.
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