xentr_theme_editor

  • Please do not post any links until you have 3 posts as they will automatically be rejected to prevent SPAM. Many words are also blocked due to being used in SPAM Messages. Thanks!

ASUS HD 7970 3GB Matrix Platinum Edition Review

xentr_thread_starter
Metro 2033 (DX11)

Metro 2033 (DX11)


For this test we use a walkthrough and combat scene from The Bridge level which starts at the beginning of the level and lasts for about 3 minutes of walking, running and combat. Famerates are measured with FRAPS and Advanced PhysX is turned off.

1920 x 1200

HD7970-MATRIX-59.jpg


2560 x 1600

HD7970-MATRIX-60.jpg
 
xentr_thread_starter
Shogun 2: Total War (DX11)

Shogun 2: Total War (DX11)


Due to its very nature, Shogun 2 is a tough game to benchamark since the in-game tool doesn’t accurately convey an in-game experience. So we took a pre-recorded battle which pits three large armies against one another and includes camera zooms, fog, gun smoke and other items. Using a pre-recorded sequence also effectively removes the CPU from the equation since it doesn’t have to process AI.

1920 x 1200

HD7970-MATRIX-63.jpg


HD7970-MATRIX-64.jpg


2560 x 1600

HD7970-MATRIX-65.jpg


HD7970-MATRIX-66.jpg
 
xentr_thread_starter
The Elder Scrolls: Skyrim (DX9)

The Elder Scrolls: Skyrim (DX9)


Being one of the most popular and best looking RPG games released in the last few years, Skyrim needed to be included in our reviews, regardless of the fact that it uses an older DX9 rendering engine. For our test sequence we used a typical runthrough interspersed with some combat. A modded .ini file along with the official high resolution texture pack was used in order to ensure image quality was up to expectations.

1920 x 1200

HD7970-MATRIX-69.jpg


HD7970-MATRIX-70.jpg


2560 x 1600

HD7970-MATRIX-71.jpg


HD7970-MATRIX-72.jpg
 
xentr_thread_starter
Wargame: European Escalation (DX11)

Wargame: European Escalation (DX11)


This may not be the most popular game on the market but through its DX11 rendering path it can display some amazing visuals. For our benchmark we used a combination of wide angle zooming, close quarters combat and camera pans in order to simulate as many in-game scenarios as possible.


1920 x 1200

HD7970-MATRIX-75.jpg


HD7970-MATRIX-76.jpg


2560 x 1600

HD7970-MATRIX-77.jpg


HD7970-MATRIX-78.jpg
 
xentr_thread_starter
The Witcher 2 (DX9)

The Witcher 2 (DX9)


The Witcher 2 may be a DX9 based game but its graphics quality is beyond reproach. In this benchmark we take an area out of The Kayran mission and include one of the toughest effects the graphics engine has in store for the GPU: rain. Throughout this sequence, rain plays a large part but explosions, combat and even some sun shafts are included as well.

1920 x 1200

HD7970-MATRIX-81.jpg


HD7970-MATRIX-82.jpg


2560 x 1600

HD7970-MATRIX-83.jpg


HD7970-MATRIX-84.jpg
 
xentr_thread_starter
Taking Image Quality to the Next Level

Taking Image Quality to the Next Level


In this section we take a number of games we have tested previously in this review and bring things to the next level by pushing the in-game settings to the highest possible level. All other methodologies remain the same.


Batman: Arkham City

HD7970-MATRIX-36.jpg


Crysis 2

HD7970-MATRIX-45.jpg


Dirt 3

HD7970-MATRIX-57.jpg


Metro 2033

HD7970-MATRIX-61.jpg
 
xentr_thread_starter
Taking Image Quality to the Next Level (pg.2)

Taking Image Quality to the Next Level (pg.2)


In this section we take a number of games we have tested previously in this review and bring things to the next level by pushing the in-game settings to the highest possible level. All other methodologies remain the same.

Shogun 2: Total War

HD7970-MATRIX-67.jpg


The Elder Scrolls: Skyrim

HD7970-MATRIX-73.jpg


Wargame: European Escalation

HD7970-MATRIX-79.jpg


The Witcher 2

HD7970-MATRIX-85.jpg
 
xentr_thread_starter
Surround / Eyefinity Multi Monitor Performance

Surround / Eyefinity Multi Monitor Performance


Both NVIDIA and AMD now have single GPU multi monitor output options for some truly immersive gaming. However, spanning a game across three or more monitors demands a serious amount of resources which makes this a perfect test for ultra high-end solutions.

While all solutions have the ability to implement bezel correction, we leave this feature disabled in order to ensure compatibility. The benchmarks run remain the same as in normal testing scenarios.



Batman: Arkham City

HD7970-MATRIX-37.jpg


Battlefield 3

HD7970-MATRIX-42.jpg


Crysis 2

HD7970-MATRIX-46.jpg


Dirt 3

HD7970-MATRIX-58.jpg
 
xentr_thread_starter
Temperatures & Acoustics / Power Consumption

Temperature Analysis


For all temperature testing, the cards were placed on an open test bench with a single 120mm 1200RPM fan placed ~8” away from the heatsink. The ambient temperature was kept at a constant 22°C (+/- 0.5°C). If the ambient temperatures rose above 23°C at any time throughout the test, all benchmarking was stopped. For this test we use the 3DMark Batch Size test at its highest triangle count with 4xAA and 16xAF enabled and looped it for one hour to determine the peak load temperature as measured by GPU-Z.

For Idle tests, we let the system idle at the Windows 7 desktop for 15 minutes and recorded the peak temperature.


HD7970-MATRIX-87.jpg

With a huge heatsink and the DirectCU pedigree behind it, the Matrix’s results here should come as no surprise. These are actually some of the best temperatures we have seen from a high end graphics card and are only beat out by MSI’s lower clocked Lightning. Considering the Lightning has a smaller dual slot heatsink, this could be considered a minor miss for ASUS but the results are still phenomenal.


Acoustical Testing


What you see below are the baseline idle dB(A) results attained for a relatively quiet open-case system (specs are in the Methodology section) sans GPU along with the attained results for each individual card in idle and load scenarios. The meter we use has been calibrated and is placed at seated ear-level exactly 12” away from the GPU’s fan. For the load scenarios, a loop of Unigine Heave 2.5 is used in order to generate a constant load on the GPU(s) over the course of 20 minutes.

HD7970-MATRIX-47.jpg

Once again, the HD 7970 Matrix is beaten by the Lightning but this time it was only by a hair. This is one extremely quiet card, despite its high clock speeds and genre defining performance.


System Power Consumption


For this test we hooked up our power supply to a UPM power meter that will log the power consumption of the whole system twice every second. In order to stress the GPU as much as possible we once again use the Batch Render test in 3DMark06 and let it run for 30 minutes to determine the peak power consumption while letting the card sit at a stable Windows desktop for 30 minutes to determine the peak idle power consumption. We have also included several other tests as well.

Please note that after extensive testing, we have found that simply plugging in a power meter to a wall outlet or UPS will NOT give you accurate power consumption numbers due to slight changes in the input voltage. Thus we use a Tripp-Lite 1800W line conditioner between the 120V outlet and the power meter.

HD7970-MATRIX-88.jpg

The Matrix is a heavily overclocked card so it should have bottomed out in this chart….but it didn’t. This fairly positive result against lower performing competitors could due to a number of factors from cores with different leakage to the components ASUS chose. Nonetheless, we would recommend you use at least a 600W power supply for the HD 7970 Matrix.
 
xentr_thread_starter
ASUS GPU Tweak….Redux / Overclocking Results

ASUS GPU Tweak….Redux


HD7970-MATRIX-103.gif

Like many other graphics card manufacturers, ASUS has their own overclocking software suite. Dubbed GPU Tweak, it may not be as well known as the EVGA Precisions and MSI Afterburners of this world but it is just as functional and we actually believe it may be the best enthusiast software around. By eschewing the unnecessary frills and oddities of some other tweaking software like Gigabyte’s ill-fated SoC Tuner, GPU Tweak puts every one of the necessary functions within reach. This version has also been upgraded with a number of unique add-ons within its handy Advance mode that will surely help overclockers.

In order to provide quick set-up-and-go overclocking options, ASUS has included a handy feature which links the GPU voltage and core speed at predetermined intervals. Increasing voltage automatically adjusts the core speed and vice versa. Naturally, this feature can be disabled but we actually found it quite handy for performance tuning. Memory voltage and VDDCI modifications can also be done and the limits are actually quite high so proceed with care if you don’t have more exotic methods of cooling.

HD7970-MATRIX-104.gif

Scrolling down to the second screen, we see that both 100mm fans can have their speeds manually changed independently of one another and AMD’s Power Target for their Boost feature can be tuned up to 120%. More importantly, ASUS has included a Load Line feature which acts very much like the LLC setting on a motherboard. As any video card comes under load scenarios, its core voltage drops but ASUS’ Load Line setting compensates for this, evening things out and potentially increasing stability in highly overclocked situations.

HD7970-MATRIX-101.jpg

As with most other tweaking software, ASUS has included a GPU monitoring toolbar which is remarkably well fleshed out with a nearly endless list of items that can be enabled or disabled.


Overclocking Results


We spent over 13 hours tweaking ASUS’s Matrix and it was a profoundly rewarding experience. While most cards (especially of the GeForce variety) hold to a very stringent set of constraints, this HD 7970 was nearly limitless with what it had to offer. If you have the time and are willing to put in the effort to utilize every overclocking feature it has to offer, we can’t think of a better card for enthusiasts than the Matrix.

As usual, we didn’t’ increase fan speeds past the 75% mark but it should be noted that using the Matrix’s Turbo Fan option didn’t improve our overclocking results by one iota. This basically means we were able to hit the limits of software voltage modification and ASUS’ TweatIT without temperatures becoming an issue. In order to get higher clock speeds, we likely would have needed to use the hard-mod soldering locations on the PCB.

Now onto the results. For benchmarking purposes, we hit the 1377MHz mark with the core voltage set to 1.4V while the memory proved to be even more malleable to overclocking than expected with a maximum speed of 6.854 Gbps. Those are by far the highest numbers we’ve ever achieved with a HD 7970 but they were only stable in some short-run applications. For 24/7 stability, a slightly more pedestrian (but nonetheless impressive) speed of 1328MHz was achieved with the memory hovering at 6.818 Gbps. These results were all attained with Load Line at 100% which did seem to aid in stability as higher speeds were achieved.

As you might expect, even at these lower speeds, the Matrix’s performance results were astounding:

HD7970-MATRIX-90.jpg

HD7970-MATRIX-91.jpg

HD7970-MATRIX-92.jpg
 

Latest posts

Back
Top