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Blender 2.8 with RTX Ray Tracing

Bond007

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Joined
Jun 24, 2009
Messages
6,063
Location
Nova Scotia
That is seriously impressive. My hat's off to you sir, I don't have the kind of patience it takes to do this kind of stuff.... :)

Completely agree. I wouldn't have anywhere near the patience to do that, so anything I say is strictly to give thoughts/opinions...mine would be a 2D fail of a donut.

If you care about constructive criticism and the road to playing, IMO the pink icing is too shiny and the shadows on the plain ish looking one are odd with the vertical shadow lines. That being said (as I said above) this is being picky if you want the thoughts...they are awesome.
 

sherwind2010

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Joined
Nov 28, 2013
Messages
479
Location
Canada, BC
Completely agree. I wouldn't have anywhere near the patience to do that, so anything I say is strictly to give thoughts/opinions...mine would be a 2D fail of a donut.

If you care about constructive criticism and the road to playing, IMO the pink icing is too shiny and the shadows on the plain ish looking one are odd with the vertical shadow lines. That being said (as I said above) this is being picky if you want the thoughts...they are awesome.

It looks good far away, the icing needs work. Made that before calibrating my screen some what. Not sure if it is really calibrated, it is better than before.
 

sherwind2010

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Joined
Nov 28, 2013
Messages
479
Location
Canada, BC
Wireframe Cup & Saucer! It is different thickness inside. Just thought you guys should know that, can't really see that stuff when it is rendered.





 
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