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FiringSquad Previews S.T.A.L.K.E.R: Shadow of Chernobyl


Well-known member
Dec 2, 2006
New Brunswick
"It’s a game that has been in the public spotlight for six years with seemingly endless previews, interviews and features since its initial announcement by developer GSC GameWorld when it was first called S.T.A.L.K.E.R. Oblivion Lost. Now we are only a month or so away from S.T.A.L.K.E.R.: Shadow of Chernobyl shipping to stores via publisher THQ. Recently the publisher sent over a beta build of the post-apocalyptic first person shooter for us to get a hands-on look at the game.

For the last time we will give a summary of the game’s storyline and setting.. S.T.A.L.K.E.R takes place around the infamous Chernobyl nuclear reactor in the Ukraine that in real life exploded in 1986, releasing a massive amount of radiation. The initial explosion killed only a few but the lingering effects of the radiation release may affect tens of thousands of people, maybe millions. The game’s fictional universe postulates a second explosion at Chernobyl over 20 years later. This time the radiation release has caused more than just deaths and possible cancer effects. It has also created mutated creatures of all shapes and sizes and has even turned ordinary artifacts into items that might be of considerable value.


Your player character is a “stalker”, a kind of scavenger who is trying to find anything that might be of value inside the affected zone. As the game begins, your character has the tried-and-true gameplay plot device of amnesia. His only memory is that he is on a mission to take out a fellow stalker."

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