What's new
  • Please do not post any links until you have 3 posts as they will automatically be rejected to prevent SPAM. Many words are also blocked due to being used in SPAM Messages. Thanks!

Gigabyte HD 7970 Super Overclock Review

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Shogun 2: Total War (DX11)

Shogun 2: Total War (DX11)


Due to its very nature, Shogun 2 is a tough game to benchamark since the in-game tool doesn’t accurately convey an in-game experience. So we took a pre-recorded battle which pits three large armies against one another and includes camera zooms, fog, gun smoke and other items. Using a pre-recorded sequence also effectively removes the CPU from the equation since it doesn’t have to process AI.

1920 x 1200

HD7970-SOC-63.jpg


HD7970-SOC-64.jpg


2560 x 1600

HD7970-SOC-65.jpg


HD7970-SOC-66.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
The Elder Scrolls: Skyrim (DX9)

The Elder Scrolls: Skyrim (DX9)


Being one of the most popular and best looking RPG games released in the last few years, Skyrim needed to be included in our reviews, regardless of the fact that it uses an older DX9 rendering engine. For our test sequence we used a typical runthrough interspersed with some combat. A modded .ini file along with the official high resolution texture pack was used in order to ensure image quality was up to expectations.

1920 x 1200

HD7970-SOC-69.jpg


HD7970-SOC-70.jpg


2560 x 1600

HD7970-SOC-71.jpg


HD7970-SOC-72.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Wargame: European Escalation (DX11)

Wargame: European Escalation (DX11)


[/I]This may not be the most popular game on the market but through its DX11 rendering path it can display some amazing visuals. For our benchmark we used a combination of wide angle zooming, close quarters combat and camera pans in order to simulate as many in-game scenarios as possible.[/I]


1920 x 1200

HD7970-SOC-75.jpg


HD7970-SOC-76.jpg


2560 x 1600

HD7970-SOC-77.jpg


HD7970-SOC-78.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
The Witcher 2 (DX9)

The Witcher 2 (DX9)


The Witcher 2 may be a DX9 based game but its graphics quality is beyond reproach. In this benchmark we take an area out of The Kayran mission and include one of the toughest effects the graphics engine has in store for the GPU: rain. Throughout this sequence, rain plays a large part but explosions, combat and even some sun shafts are included as well.

1920 x 1200

HD7970-SOC-81.jpg


HD7970-SOC-82.jpg


2560 x 1600

HD7970-SOC-83.jpg


HD7970-SOC-84.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Taking Image Quality to the Next Level

Taking Image Quality to the Next Level


In this section we take a number of games we have tested previously in this review and bring things to the next level by pushing the in-game settings to the highest possible level. All other methodologies remain the same.


Batman: Arkham City

HD7970-SOC-36.jpg


Crysis 2

HD7970-SOC-45.jpg


Dirt 3

HD7970-SOC-57.jpg


Metro 2033

HD7970-SOC-61.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Taking Image Quality to the Next Level (pg.2)

Taking Image Quality to the Next Level (pg.2)


In this section we take a number of games we have tested previously in this review and bring things to the next level by pushing the in-game settings to the highest possible level. All other methodologies remain the same.

Shogun 2: Total War

HD7970-SOC-67.jpg


The Elder Scrolls: Skyrim

HD7970-SOC-73.jpg


Wargame: European Escalation

HD7970-SOC-79.jpg


The Witcher 2

HD7970-SOC-85.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Surround / Eyefinity Multi Monitor Performance

Surround / Eyefinity Multi Monitor Performance


Both NVIDIA and AMD now have single GPU multi monitor output options for some truly immersive gaming. However, spanning a game across three or more monitors demands a serious amount of resources which makes this a perfect test for ultra high-end solutions.

While all solutions have the ability to implement bezel correction, we leave this feature disabled in order to ensure compatibility. The benchmarks run remain the same as in normal testing scenarios.



Batman: Arkham City

HD7970-SOC-37.jpg


Battlefield 3

HD7970-SOC-42.jpg


Crysis 2

HD7970-SOC-46.jpg


Dirt 3

HD7970-SOC-58.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Surround / Eyefinity Multi Monitor Performance (pg.2)

Surround / Eyefinity Multi Monitor Performance (pg.2)


Both NVIDIA and AMD now have single GPU multi monitor output options for some truly immersive gaming. However, spanning a game across three or more monitors demands a serious amount of resources which makes this a perfect test for ultra high-end solutions.

While all solutions have the ability to implement bezel correction, we leave this feature disabled in order to ensure compatibility. The benchmarks run remain the same as in normal testing scenarios.



Metro 2033

HD7970-SOC-62.jpg


Shogun 2: Total War

HD7970-SOC-68.jpg


The Elder Scrolls: Skyrim

HD7970-SOC-74.jpg


Wargame: European Escalation

HD7970-SOC-80.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Temperatures & Acoustics / Power Consumption

Temperature Analysis


For all temperature testing, the cards were placed on an open test bench with a single 120mm 1200RPM fan placed ~8” away from the heatsink. The ambient temperature was kept at a constant 22°C (+/- 0.5°C). If the ambient temperatures rose above 23°C at any time throughout the test, all benchmarking was stopped. For this test we use the 3DMark Batch Size test at its highest triangle count with 4xAA and 16xAF enabled and looped it for one hour to determine the peak load temperature as measured by GPU-Z.

For Idle tests, we let the system idle at the Windows 7 desktop for 15 minutes and recorded the peak temperature.


HD7970-SOC-87.jpg

Considering the mass of Gigabyte’s Windforce 5X heatsink, we’re sure many of you were hoping for much better results here.



Component Temperature Analysis


This is a new section for us and being featured for the first time in this review. Gigabyte claims their WindForce 5X heatsink is designed in such a way that it ensures cooler component temperatures since the fans draw heat away from the motherboard. In theory, this should work as advertised so we packed our main test platform into a Corsair Carbide 500R (with its stock fans installed) and hoped for the best. The CPU is cooled by Corsair’s H80 liquid cooler.

Below, you will see three different measurements which were taken at full load (Battlefield 3) after approximately 30 minutes of gaming. The ambient temperature is taken from a location approximately 6” above the GPU and directly above the CPU fan and is measured with a Type-K temperature probe attached to an Extech data logger. The Motherboard temperature is taken from the PCB between the CPU and the GPU itself with a Fluke infrared surface thermometer. The CPU temperature was taken with RealTemp. Ambient temperatures began at 24 degrees Celsius for each test.

We used a reference HD 7970, Gigabyte’s Windforce 3X-equipped HD 7970 OC and of course the HD 7970 Super Overclock.

HD7970-SOC-90.jpg

These results are certainly interesting since they validate Gigabyte’s claims while also showing some glaring flaws with the WindForce 5X design. On one hand it does lower motherboard versus Gigabyte’s own WindForce 3X downdraft-style cooler. That’s the good part.

Unfortunately, the reference card uses a heatsink that not only protects the motherboard from excess temperature increases but it also exhausts heat outside of the case. As indicated by the Ambient measurement above, the Super Overclock’s oddball fan direction causes a massive temperature spike within our case. This negatively (to a minor extent) impacts CPU temperatures as well. We’re guessing that a single 120mm or 140mm exhaust fan mounted on the 500R’s side panel would have helped things immeasurably but as it stands, we believe the Super Overclock’s claims are slightly exaggerated in this respect.



Acoustical Testing


What you see below are the baseline idle dB(A) results attained for a relatively quiet open-case system (specs are in the Methodology section) sans GPU along with the attained results for each individual card in idle and load scenarios. The meter we use has been calibrated and is placed at seated ear-level exactly 12” away from the GPU’s fan. For the load scenarios, a loop of Unigine Heave 2.5 is used in order to generate a constant load on the GPU(s) over the course of 20 minutes.

HD7970-SOC-47.jpg

The chart above only tells half the story unfortunately. While the Windforce 5X heatsink may look like a relatively mild mannered heatsink in our results, its fans tend to produce most of their noise within higher octaves, a characteristic that becomes quite annoying. Instead of the standard fan noise, be expected for a relatively distracting high pitched whine. So while the Super Overclock isn’t necessarily loud, its fans do produce a unique acoustical signature which isn’t normally associated with high end gaming products from this century.


System Power Consumption


For this test we hooked up our power supply to a UPM power meter that will log the power consumption of the whole system twice every second. In order to stress the GPU as much as possible we once again use the Batch Render test in 3DMark06 and let it run for 30 minutes to determine the peak power consumption while letting the card sit at a stable Windows desktop for 30 minutes to determine the peak idle power consumption. We have also included several other tests as well.

Please note that after extensive testing, we have found that simply plugging in a power meter to a wall outlet or UPS will NOT give you accurate power consumption numbers due to slight changes in the input voltage. Thus we use a Tripp-Lite 1800W line conditioner between the 120V outlet and the power meter.

HD7970-SOC-88.jpg

The Super Overclock is a high performance GPU and has power consumption that matches or exceeds a GHz Edition due to the fact that it doesn’t modulate clock frequencies when under load.
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Gigabyte’s OC Guru II / Overclocking Results

Gigabyte’s OC Guru II


To say we’ve been critical of past Gigbayte overclocking tools would be generous. We’ve consistently found them to be behind the competition in terms of functionality, features and stability but their new OC Guru II program is certainly a step in the right direction. We would actually say it is easier to use than any other program currently on the market.

HD7970-SOC-15.gif

The beauty behind OC Guru II is a simple and straightforward interface which gives an overclocker access to every option within one page. Clock speed, memory, voltage and other items are controlled by arrows below each clearly labeled section. There’s nothing hidden behind closed doors and any additional features can be accessed through secondary buttons within each designated area.

There is also a monitoring screen with all of the usual items like logging capability and adjustable graphs. We also loved the ability to manually control how aggressively the Super Overclock’s fans ramp up.

Unfortunately, while the memory voltage can be controlled, we weren’t able to increase the core voltage. Supposedly the software automatically determines the correct voltage for whatever core speed is applied but we prefer fine grain control and Gigabyte doesn’t offer that yet.


Overclocking Results


Using the OC Guru II, bumped memory voltage to the maximum allowed (1.8V) while letting the software determine core voltage allotment and the results were simply spectacular. While the fans did scream along, we were able to achieve a stunning core speed of 1302MHz and a blistering 6454MHz GDDR5 frequency. These are by far the highest frequencies we’ve achieved on a HD 7970. Naturally, the in-game performance benefits were significant:

HD7970-SOC-91.jpg

HD7970-SOC-92.jpg
 
Last edited:

Latest posts

Top