So unless my understanding of this is completely wrong, time demos are the built in benchmark feature and in-game benchmark are clips of the actual gameplay correct? Then what's stand-alone benchmark as seen here?Not in a time demo or in-game benchmark. In open game play , yes absolutely it can. That's why you do multiple runs, and over a longer time frame, so that your average FPS is closer to what it actually should be. In a short clip or 20 second play through, you could have events that spike or drop your framerate for a couple seconds. That will have more of an impact on the average framerate in a short run, while the effect would tend to be minimized in a longer run.
http://images.hardwarecanucks.com/image//skymtl/GPU/BENCHMARKS/BENCHMARK-6.jpg
In short, I'm basically confused with what XXX benchmark or whatever is associated with when it comes to reviewing games. The actual game sequence where you're on a mission? The built-in benchmark that the game has? A clip recorded using FRAPS or whatever than replayed multiple times using the same and different GPUs? That kinda thing.
funky: