Lysrin
Well-known member
So, as an incentive to get me through my exercise time (I hate exercising lol) I started watching The Mandalorian again and it got me thinking. How come we can't get a Star Wars game like that?
I am a huge Jedi fan. But the thing is if Jedi and Sith are done right there is nothing more powerful. They are a very hard character type to write open-ended stories around because if they aren't as powerful as the lore says, we are disappointed. But if they are as powerful as they should be then everything falls before them, and again we are disappointed. That is fun for a little while but there is no threat and it gets hard to make that story interesting. The only thing Jedi and Sith can fight that provides a challenge is more Jedi and Sith and then that too is an option-limiting story; if every character is a Jedi or Sith then they feel less special to play.
I'd love to have a single player RPG set in a period in Star Wars like The Mandalorian, where I could play as a bounty hunter, or a merchant/trader/smuggle, or a freedom fighter, or something more mundane, set in the Star Wars setting, Outer Rim perhaps for more mystery. Something away from super powerful characters and more focused on people scraping by. Pockets of Imperials remaining like in The Mandalorian is a great idea, but then also other factions rising to fill the gaps in power. I suppose it could be an MMORPG, but I'd want it to be very story-driven and that can be hard to pull off with other players hoping around in the scene or whatever
Anyway... that's what I'd like. Musings for the morning. Anyone else want to play a game like that? I believe Star Wars Galaxies might have been like that but I missed out on that game at the time.
I am a huge Jedi fan. But the thing is if Jedi and Sith are done right there is nothing more powerful. They are a very hard character type to write open-ended stories around because if they aren't as powerful as the lore says, we are disappointed. But if they are as powerful as they should be then everything falls before them, and again we are disappointed. That is fun for a little while but there is no threat and it gets hard to make that story interesting. The only thing Jedi and Sith can fight that provides a challenge is more Jedi and Sith and then that too is an option-limiting story; if every character is a Jedi or Sith then they feel less special to play.
I'd love to have a single player RPG set in a period in Star Wars like The Mandalorian, where I could play as a bounty hunter, or a merchant/trader/smuggle, or a freedom fighter, or something more mundane, set in the Star Wars setting, Outer Rim perhaps for more mystery. Something away from super powerful characters and more focused on people scraping by. Pockets of Imperials remaining like in The Mandalorian is a great idea, but then also other factions rising to fill the gaps in power. I suppose it could be an MMORPG, but I'd want it to be very story-driven and that can be hard to pull off with other players hoping around in the scene or whatever
Anyway... that's what I'd like. Musings for the morning. Anyone else want to play a game like that? I believe Star Wars Galaxies might have been like that but I missed out on that game at the time.