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Sapphire HD 5750 1GB Vapor-X Video Card Review

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SKYMTL

HardwareCanuck Review Editor
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Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Call of Juarez II: Bound in Blood

Call of Juarez II: Bound in Blood


VAPORX-2GB-84.jpg

CoJ is a bit of an oddity without any in-game AA options but nonetheless, it looks incredible. For this benchmark we used a 10 minute gameplay sequence which included panoramic views of a town and gun battles. FRAPS was used to record the framerates.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Crysis: Warhead (DX9)

Crysis: Warhead (DX9)


HD4890-23.jpg

To benchmark Warhead, we recorded a 5 minute timedemo on the Ice level which included ranged and hand to hand combat. The sequence was then played back using the Crysis Benchmarking Tool from HOC

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Crysis: Warhead (DX10)

Crysis: Warhead (DX10)


HD4890-23.jpg

To benchmark Warhead, we recorded a 5 minute timedemo on the Ice level which included ranged and hand to hand combat. The sequence was then played back using the Crysis Benchmarking Tool from HOC

1680 x 1050

HD5750-VAP-77.jpg


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1920 x 1200

HD5750-VAP-79.jpg


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2560 x 1600

HD5750-VAP-81.jpg


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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Dawn of War II

Dawn of War II


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Even though Dawn of War II has its own in-game benchmarking tool, we decided not to use it. Instead, we played through approximately 10 minutes of the final Sapce Marine mission “Last Stand” while recording framerates with FRAPS. With a massive amount of enemies rushing your position and additional troops deployed on your side, this mission features some of the largest battles in the single player game. In addition, since the Tyranid swarms appear at regular intervals, this mission is also perfect for comparison testing.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Fallout 3

Fallout 3


HD4890-21.jpg

For these Fallout 3 benchmarks we decided to use one of the more graphically intensive portions of the game: a gameplay session which starts at the exit from Vault 101, through Springvale, over a small hill towards Washington and then back towards Megaton. Within this session two ants were fought near Springvale. All in all, the gameplay time is about 6 minutes.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Far Cry 2 (DX9)

Far Cry 2 (DX9)


HD4890-24.jpg

Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects. The built-in benchmarking too was then set up to replay the timedemo and record framerates

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Far Cry 2 (DX10)

Far Cry 2 (DX10)


HD4890-24.jpg

Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects. The built-in benchmarking too was then set up to replay the timedemo and record framerates

1680 x 1050

HD5750-VAP-44.jpg


HD5750-VAP-45.jpg


1920 x 1200

HD5750-VAP-46.jpg


HD5750-VAP-47.jpg


2560 x 1600

HD5750-VAP-48.jpg


HD5750-VAP-49.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Left 4 Dead

Left 4 Dead


HD4890-22.jpg
For benching Left 4 Dead, we used a pre-recorded 5 minute timedemo taken on the No Mercy campaign during The Rooftop Finale mission. Framerates were captured with FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

HD5750-VAP-66.jpg


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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Tom Clancy’s Hawx (DX9)

Tom Clancy’s Hawx (DX9)


HD4890-26.jpg

Even though HawX has a built-in benchmarking tool, we found that it did not provide accurate enough results needed to reflect what actual in-game performance would be. Thus, we played through the first 6 minutes of a mission and recorded the results with FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

HD5750-VAP-54.jpg


HD5750-VAP-55.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Tom Clancy’s Hawx (DX10 / 10.1)

Tom Clancy’s Hawx (DX10 / 10.1)


HD4890-26.jpg

Even though HawX has a built-in benchmarking tool, we found that it did not provide accurate enough results needed to reflect what actual in-game performance would be. Thus, we played through the first 6 minutes of a mission and recorded the results with FRAPS. All ATI cards have DX10.1 enabled.

1680 x 1050

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1920 x 1200

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2560 x 1600

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