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Sapphire HD 5850 1GB & Sapphire HD 5770 1GB Review

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Crysis: Warhead (DX9)

Crysis: Warhead (DX9)


HD4890-23.jpg

To benchmark Warhead, we recorded a 5 minute timedemo on the Ice level which included ranged and hand to hand combat. The sequence was then played back using the Crysis Benchmarking Tool from HOC

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Crysis: Warhead (DX10)

Crysis: Warhead (DX10)


HD4890-23.jpg

To benchmark Warhead, we recorded a 5 minute timedemo on the Ice level which included ranged and hand to hand combat. The sequence was then played back using the Crysis Benchmarking Tool from HOC

1680 x 1050

SAPPH-58-57-77.jpg


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1920 x 1200

SAPPH-58-57-79.jpg


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2560 x 1600

SAPPH-58-57-81.jpg


SAPPH-58-57-82.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Dawn of War II

Dawn of War II


VAPORX-2GB-83.jpg

Even though Dawn of War II has its own in-game benchmarking tool, we decided not to use it. Instead, we played through approximately 10 minutes of the final Sapce Marine mission “Last Stand” while recording framerates with FRAPS. With a massive amount of enemies rushing your position and additional troops deployed on your side, this mission features some of the largest battles in the single player game. In addition, since the Tyranid swarms appear at regular intervals, this mission is also perfect for comparison testing.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Fallout 3

Fallout 3


HD4890-21.jpg

For these Fallout 3 benchmarks we decided to use one of the more graphically intensive portions of the game: a gameplay session which starts at the exit from Vault 101, through Springvale, over a small hill towards Washington and then back towards Megaton. Within this session two ants were fought near Springvale. All in all, the gameplay time is about 6 minutes.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Far Cry 2 (DX9)

Far Cry 2 (DX9)


HD4890-24.jpg

Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects. The built-in benchmarking too was then set up to replay the timedemo and record framerates

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Far Cry 2 (DX10)

Far Cry 2 (DX10)


HD4890-24.jpg

Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects. The built-in benchmarking too was then set up to replay the timedemo and record framerates

1680 x 1050

SAPPH-58-57-44.jpg


SAPPH-58-57-45.jpg


1920 x 1200

SAPPH-58-57-46.jpg


SAPPH-58-57-47.jpg


2560 x 1600

SAPPH-58-57-48.jpg


SAPPH-58-57-49.jpg
 

SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Left 4 Dead

Left 4 Dead


HD4890-22.jpg
For benching Left 4 Dead, we used a pre-recorded 5 minute timedemo taken on the No Mercy campaign during The Rooftop Finale mission. Framerates were captured with FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Tom Clancy’s Hawx (DX9)

Tom Clancy’s Hawx (DX9)


HD4890-26.jpg

Even though HawX has a built-in benchmarking tool, we found that it did not provide accurate enough results needed to reflect what actual in-game performance would be. Thus, we played through the first 6 minutes of a mission and recorded the results with FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Tom Clancy’s Hawx (DX10 / 10.1)

Tom Clancy’s Hawx (DX10 / 10.1)


HD4890-26.jpg

Even though HawX has a built-in benchmarking tool, we found that it did not provide accurate enough results needed to reflect what actual in-game performance would be. Thus, we played through the first 6 minutes of a mission and recorded the results with FRAPS. All ATI cards have DX10.1 enabled.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
Heat & Acoustics / Power Consumption

Heat & Acoustics


For all temperature testing, the cards were placed on an open test bench with a single 120mm 1200RPM fan placed ~8” away from the heatsink. The ambient temperature was kept at a constant 22°C (+/- 0.5°C). If the ambient temperatures rose above 23°C at any time throughout the test, all benchmarking was stopped. For this test we use the 3DMark Batch Size test at it highest triangle count with 4xAA and 16xAF enabled and looped it for one hour to determine the peak load temperature as measured by GPU-Z.

For Idle tests, we let the system idle at the Vista desktop for 15 minutes and recorded the peak temperature.


SAPPH-58-57-70.jpg

As expected, the heatsinks on these cards are more than up to the task of cooling down the core temperatures. It should also be mentioned that our samples were near-silent as they went about their jobs.


Power Consumption


For this test we hooked up our power supply to a UPM power meter that will log the power consumption of the whole system twice every second. In order to stress the GPU as much as possible we once again use the Batch Render test in 3DMark06 and let it run for 30 minutes to determine the peak power consumption while letting the card sit at a stable Windows desktop for 30 minutes to determine the peak idle power consumption. We have also included several other tests as well. Please note that after extensive testing, we have found that simply plugging in a power meter to a wall outlet or UPS will NOT give you accurate power consumption numbers due to slight changes in the input voltage. Thus we use a Tripp-Lite 1800W line conditioner between the 120V outlet and the power meter.

SAPPH-58-57-68.jpg

As we have seen in the past, both the HD 5850 and HD 5770 are leaders in the performance per watt category. The HD 5850 outperforms the GTX 285 on an almost embarrassing basis but is still able to consume significantly less power. On the flip side, there is the HD 5770 which is simply in another category altogether and shows the true meaning of efficiency against the competition from NVIDIA.
 
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