EVGA GTX 1080 SC ACX 3.0 Review
Star Wars Battlefront
Star Wars Battlefront may not be one of the most demanding games on the market but it is quite widely played. It also looks pretty good due to it being based upon Dice’s Frostbite engine and has been highly optimized.
The benchmark run in this game is pretty straightforward: we use the AT-ST single player level since it has predetermined events and it loads up on many in-game special effects.
The Division has some of the best visuals of any game available right now even though its graphics were supposedly downgraded right before launch. Unfortunately, actually benchmarking it is a challenge in and of itself. Due to the game’s dynamic day / night and weather cycle it is almost impossible to achieve a repeatable run within the game itself. With that taken into account we decided to use the in-game benchmark tool.
Other than being one of 2015’s most highly regarded games, The Witcher 3 also happens to be one of the most visually stunning as well. This benchmark sequence has us riding through a town and running through the woods; two elements that will likely take up the vast majority of in-game time.
- Analyzing Temperatures & Frequencies Over Time
- Test System & Setup
- DX11/ 1440P: Ashes of the Singularity / Fallout 4
- DX11/ 1440P: Far Cry 4 / Grand Theft Auto V
- DX11/ 1440P: Hitman / Rise of the Tomb Raider
- DX11/ 1440P: Star Wars Battlefront / Division / Witcher 3
- DX11/ 4K: Ashes of the Singularity / Fallout 4
- DX11/ 4K: Far Cry 4 / Grand Theft Auto V
- DX11/ 4K: Hitman / Rise of the Tomb Raider
- DX11/ 4K: Star Wars Battlefront / Division / Witcher 3
- DX12/ 1440P: Ashes of the Singularity / Hitman
- DX12/ 1440P: Quantum Break / Rise of the Tomb Raider
- DX12/ 4K: Ashes of the Singularity / Hitman
- DX12/ 4K: Quantum Break / Rise of the Tomb Raider
- Thermal Imaging / Acoustical Testing / Power Consumption
- Overclocking Results