The NVIDIA GTX 1060 6GB Review



Rise of the Tomb Raider

Another year and another Tomb Raider game. This time Lara’s journey continues through various beautifully rendered locales. Like Hitman, Rise of the Tomb Raider has both DX11 and DX12 API paths and incorporates a completely pointless built-in benchmark sequence.

The benchmark run we use is within the Soviet Installation level where we start in at about the midpoint, run through a warehouse with some burning its and then finish inside a fenced-in area during a snowstorm.


Star Wars Battlefront

Star Wars Battlefront may not be one of the most demanding games on the market but it is quite widely played. It also looks pretty good due to it being based upon Dice’s Frostbite engine and has been highly optimized.

The benchmark run in this game is pretty straightforward: we use the AT-ST single player level since it has predetermined events and it loads up on many in-game special effects.

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