The NVIDIA GTX 1080 Ti Performance Review
The Division has some of the best visuals of any game even though its graphics were supposedly downgraded right before launch. Unfortunately, actually benchmarking it is a challenge in and of itself. Due to the game’s dynamic day / night and weather cycle it is almost impossible to achieve a repeatable run within the game itself. With that taken into account we decided to use the in-game benchmark tool. In addition, we are now using the DX12 patch.
Not many people saw a new Doom as a possible Game of the Year contender but that’s exactly what it has become. Not only is it one of the most intense games currently around but it looks great and is highly optimized. In this run-through we use Mission 6: Into the Fire since it features relatively predictable enemy spawn points and a combination of open air and interior gameplay.
- Test System, Setup & Methodologies
- DX11 / 1440P: Call of Duty: Infinite Warfare / Fallout 4
- DX11 / 1440P: Grand Theft Auto V / Overwatch
- DX11 / 1440P: Titanfall 2 / Witcher 3
- DX12 / 1440P: Battlefield 1 / Deus Ex – Mankind Divided
- DX12 + Vulkan / 1440P: The Division / Doom
- DX12 / 1440P: Gears of War / Hitman
- DX12 / 1440P: Quantum Break / Rise of the Tomb Raider
- DX11 / 4K: Call of Duty: Infinite Warfare / Fallout 4
- DX11 / 4K: Grand Theft Auto V / Overwatch
- DX11 / 4K: Titanfall 2 / Witcher 3
- DX12 / 4K: Battlefield 1 / Deus Ex – Mankind Divided
- DX12 + Vulkan / 4K: The Division / Doom
- DX12 / 4K: Gears of War / Quantum Break
- DX12 / 4K: Quantum Break / Rise of the Tomb Raider
- Analyzing Temperatures & Frequencies Over Time
- Acoustics & Power Consumption
- Overclocking Results - Pushing Past 2GHz
- Conclusion; The Fastest Just Got More "Affordable"