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While 3DMark06 may be a slightly older synthetic benchmark, its CPU test still allows for multi threaded performance evaluations within a gaming environment. It effectively removes the CPU from the equation, generating a CPU-centric score.
WPrime
wPrime is a leading multithreaded benchmark for x86 processors that tests your processor performance by calculating square roots with a recursive call of Newton's method for estimating functions, with f(x)=x2-k, where k is the number we're sqrting, until Sgn(f(x)/f'(x)) does not equal that of the previous iteration, starting with an estimation of k/2. It then uses an iterative calling of the estimation method a set amount of times to increase the accuracy of the results. It then confirms that n(k)2=k to ensure the calculation was correct. It repeats this for all numbers from 1 to the requested maximum. This is a highly multi-threaded workload. Below are the scores for the 32M and 1024M benchmarks.
RESULTS: It seems like AMD has built in some optimizations for certain workloads into Kaveri since we saw a massive improvement in WPrime scores. Some of this could be attributed to more efficient platform memory handling but it's nonetheless good to see the A10 7850K finally come out on top by a wide margin.
The A8 looks pretty good too, often trailing the A10 by just a few percentage points.
Even though most modern applications have the capability to utilize more than one CPU thread, single threaded performance is still a cornerstone of modern CPU IPC improvements. In this section, we take a number of synthetic applications and run them in single thread mode.
RESULTS: Kaveri's single thread performance has seem some improvements in certain cases but we're certainly not seeing an across the board boost.
In this section, we will avoid generalized synthetic benchmarks and instead concentrate upon CPU performance within real-world applications and standard usage patterns. Every one of the programs included here has functions that many professionals and everyday users utilize in their day to day computing lives.
7-Zip
At face value, 7-Zip is a simple compression/decompresion tool like popular applications like WinZip and WinRAR but it also has numerous additional functions that can allow encryption, decryption and other options. For this test, we are avoiding its built-in benchmark and once again only focus upon real world testing by compressing a 2.6GB folder of various files and adding an AES-256 encryption layer for good measure. The test is timed until it is complete.
MediaCoder x64
Due to the varying compatibility of certain mobile devices, video transcoding performance has become something of a big deal. Transcoding allows one type of video / audio file to be converted into a different format and it typically takes up a huge amount of system resources. The MediaCoder application brings multi format transcoding to an accessible level with numerous options and acceleration for Intel’s QuickSync and NVIDIA’s CUDA technologies. In addition, its CPU support allows for full multi core utilization. In this test, we use the MediaCoder i-devices edition to convert a 600MB AVCHD file to an iPhone 4S friendly MPEG-4 format.
RESULTS: In these two real-world benchmarks, we can see the A10 7850K's dual personalities in full display. Its IPC improvements power it to an excellent result in MediaCoder but it falls behind the A10 6800K in 7-Zip. Meanwhile, the tough little 65W A8 7600 hangs tough, though its performance drops off a cliff when its TDP is limited to 45W.
Productivity Benchmarks: Photoshop CS6 / POV Ray 3.7
Productivity Benchmarks (pg.2)
Adobe Photoshop CS6
For the image editing portion of this section, we use Photoshop CS6 in coordination with a custom benchmark script. This script automates the application of 20 different image manipulation functions to a 120MB PNG image, acting as an excellent test of CPU power and memory bandwidth. For this test, we have disabled GPU acceleration so it won’t play a factor in the areas where it would typically be used. We use Photoshop’s built-in timing feature to provide a result at each test stage.
POV Ray 3.7 RC6
POV Ray is a complex yet simple to use freeware ray tracing program which has the ability to efficiently use multiple CPU cores in order to speed up rendering output. For this test, we use its built-in benchmark feature which renders multiple passes of a high definition scene. In order to get the most accurate results, the second pass of the first test is logged, resulting in a benchmark score showing the average amount of pixels rendered per second.
RESULTS: The same story repeats itself in these benchmarks with the seesaw battle between the A10 7850K and A10 6800K. The A8 meanwhile brings up the rear but retains satisfiable results for the most part.
Truecrypt is another freeware gem which allows for on-the-fly disk encryption. More importantly, it fully supports AES-256 encryption methods and multi core processors. For this test, we used the built-in benchmark tool are logged the data throughput for TrueCrypt’s AES-256 encryption method.
x264HD Benchmark
x264 is quickly becoming the new codec of choice for encoding a growing number of H.264/MPEG-4 AVC videos. Think of it as the new Divx of HD and you can understand why we felt it critical to include. Tech Arp's recent development of the x264 HD Benchmark takes a 30 second HD video clip and encodes it into the x264 codec with the intention of little to no quality loss. The test is measured using the average frames per second achieved during encoding, which scales with processor speed and efficiency. The benchmark also allows the use of multi-core processors so it gives a very accurate depiction of what to expect when using encoding application on a typical full length video. We use the second pass of the first test for this benchmark as it fully loads all multi core processors.
RESULTS: It's good to finally see the Steamroller architecture stretch its legs with the A10 and A8 posting excellent improvements over the previous generation parts. The A8 in particular is impressive since it can consistently beat the A10-6700.
3DMark 11 is the latest in a long line of synthetic benchmarking programs from the Futuremark Corporation. This is their first foray into the DX11 rendering field and the result is a program that incorporates all of the latest techniques into a stunning display of imagery. Tessellation, depth of field, HDR, OpenCL physics and many others are on display here. While the GPU plays a primary role here, 3DMark 11 takes full advantage of multiple CPU threads so any bottlenecks caused by the CPU will also be evident. In the benchmarks below we have included the results (at default settings) for both the Entry and Performance presets.
3DMark06
While its DX9 tests may not seem to be completely relevant in a DX11 era, 3DMark06 still provides an excellent measuring device for both multi core CPU and GPU performance. For this benchmark we are using the standard preset.
RESULTS: Gaming performance with a discrete graphics card has never been one of the Bulldozer architecture's strengths and Steamroller hasn't done a thing to change that metric. As a result, the A10 7850K either matches or looses to its predecessor whil;e being demolished by every Intel part that isn't either 2 years old or priced under $150.
Processors play a huge roll in gameplay performance since they have to process copious amounts of information for the GPU. In the following tests, we use a simple 720P resolution and the lowest possible detail settings in an effort to remove the graphics processor from the equation and place additional pressure on the CPU. 720P was used since it is a resolution that is extensively used by gamers sporting lower end HDTVs and it doesn’t put as much stress upon the GPU as 1080P.
For every one of the following titles, a simple 1 minute gameplay walkthrough was used and the average frames per second was logged via FRAPS.
RESULTS: Gaming results ended up about where we expected, though the A8 7600 does put in a pretty strong showing in comparison to the $55 more expensive A10.
Processors play a huge roll in gameplay performance since they have to process copious amounts of information for the GPU. In the following tests, we use a simple 720P resolution and the lowest possible detail settings in an effort to remove the graphics processor from the equation and place additional pressure on the CPU. 720P was used since it is a resolution that is extensively used by gamers sporting lower end HDTVs and it doesn’t put as much stress upon the GPU as 1080P.
For every one of the following titles, a simple 1 minute gameplay walkthrough was used and the average frames per second was logged via FRAPS.
While lower resolution gaming highlights processor bottlenecks, most people use slightly higher resolution monitors and want to play with increased detail settings. In these situations, the CPU tends to take a back seat to the graphics processor but even at 1080P (ie: 1920x1080) a slower CPU can still have a drastic impact upon in-game performance. In order to illustrate this, we have carried over the games from our previous tests, pumped detail levels to their max and used the increasingly popular 1080P resolution standard.
1080P Gaming: Super Street Fighter IV / Torchlight
1080P Gaming Benchmarks (pg.2)
While lower resolution gaming highlights processor bottlenecks, most people use slightly higher resolution monitors and want to play with increased detail settings. In these situations, the CPU tends to take a back seat to the graphics processor but even at 1080P (ie: 1920x1080) a slower CPU can still have a drastic impact upon in-game performance. In order to illustrate this, we have carried over the games from our previous tests, pumped detail levels to their max and used the increasingly popular 1080P resolution standard.