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Intel i7-3770K Ivy Bridge CPU Review

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MAC

Associate Review Editor
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System Benchmarks: Cinebench R11.5 / Deep Fritz 12

System Benchmarks: Cinebench R11.5 / Deep Fritz 12



Cinebench R11.5


Cinebench R11.5 64-bit
Test1: CPU Image Render
Comparison: Generated Score


The latest benchmark from MAXON, Cinebench R11.5 makes use of all your system's processing power to render a photorealistic 3D scene using various different algorithms to stress all available processor cores. The test scene contains approximately 2,000 objects containing more than 300,000 total polygons and uses sharp and blurred reflections, area lights and shadows, procedural shaders, antialiasing, and much more. This particular benchmarking can measure systems with up to 64 processor threads. The result is given in points (pts). The higher the number, the faster your processor.



Deep Fritz 12 - Chess Benchmark


 

MAC

Associate Review Editor
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System Benchmarks: Photoshop CS4 / POV-Ray 3.7 RC3

System Benchmarks: Photoshop CS4 / POV-Ray 3.7 RC3



Photoshop CS4 64-bit


For the image editing portion of this review, we will use Photoshop CS4 in coordination with Driver Heaven’s Photoshop Benchmark V3, which is an excellent test of CPU power and memory bandwidth. This is a scripted benchmark that individually applies 15 different filters to a 109MB JPEG, and uses Photoshop’s built-in timing feature to provide a result at each test stage. Then it’s simply a matter of adding up the 15 results to reach the final figure.



POV-Ray 3.7 RC3


 

MAC

Associate Review Editor
Joined
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1,106
Location
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System Benchmarks: Lame Front-End / x264 HD 4.0

System Benchmarks: Lame Front-End / x264 HD 4.0



Lame Front End


Lame Front End v1.0 is a single-threaded application, which means that it only utilizes a single processor core. This will obviously limit performance but it will allow us to gauge a processor's single-threaded performance as well as test any turbo feature that it might have. We will be encoding a WAV rip of Santana’s Supernatural album and converting it to MP3 using the highest fidelity VBR 0 quality preset.



x264 HD Benchmark v4.0 x264


x264 HD Benchmark v4.0 x264
Test: MPEG-2 HD 720P Video Clip Conversion to x264
DVD Video Length: 30 Seconds
Comparison: FPS of Second Pass

x264 is quickly becoming the new codec of choice for encoding a growing number of H.264/MPEG-4 AVC videos. Think of it as the new Divx of HD and you can understand why we felt it critical to include. Tech Arp's recent development of the x264 HD Benchmark takes a 30 second HD video clip and encodes it into the x264 codec with the intention of little to no quality loss. The test is measured using the average frames per second achieved during encoding, which scales with processor speed and efficiency. The benchmark also allows the use of multi-core processors so it gives a very accurate depiction of what to expect when using encoding application on a typical full length video.


 

MAC

Associate Review Editor
Joined
Nov 8, 2006
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Location
Montreal
System Benchmarks: TrueCrypt / LuxMark

System Benchmarks: TrueCrypt / LuxMark




TrueCrypt 7.1






LuxMark v1.0



 

MAC

Associate Review Editor
Joined
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Messages
1,106
Location
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System Benchmarks: PCMark 7 / WinRAR / 7-Zip

System Benchmarks: PCMark 7 / WinRAR / 7-Zip



PCMark 7





WinRAR


WinRAR 4.0.1 x64
Test: Compression of 1GB of Assorted Files
Comparison: Time to Finish

One of the most popular file compression/decompresion tools, we use WinRAR to compress a 1GB batch of files and archive them, timing the task until completion.




7-Zip


7-Zip 9.22 x64
Test: Compression/Extraction of 1GB of Assorted Files, with AES-256 encryption
Comparison: Time to Finish


 

MAC

Associate Review Editor
Joined
Nov 8, 2006
Messages
1,106
Location
Montreal
Gaming Benchmarks: 3DMark Vantage / 3DMark 11

Gaming Benchmarks: 3DMark Vantage / 3DMark 11



Futuremark 3DMark Vantage


3DMark Vantage v1.1.0
Graphic Settings: Performance Preset
Resolution: 1280X1024

Test: Specific CPU Score and Full Run 3DMarks
Comparison: Generated Score

3DMark Vantage is the follow-up to the highly successful 3DMark06. It uses DirectX 10 exclusively so if you are running Windows XP, you can forget about this benchmark. Along with being a very capable graphics card testing application, it also has very heavily multi-threaded CPU tests, such Physics Simulation and Artificial Intelligence (AI), which makes it a good all-around gaming benchmark.




Futuremark 3DMark 11


3DMark 11 v1.0.2
Graphic Settings: Performance Preset
Resolution: 1280X720
Test: Specific Physics Score and Full Run 3DMarks
Comparison: Generated Score


3DMark 11 is Futuremark's very latest benchmark, designed to tests all of the new features in DirectX 11 including tessellation, compute shaders and multi-threading. At the moment, it is lot more GPU-bound than past versions are now, but it does contain a terrific physics test which really taxes modern multi-core processors.


 

MAC

Associate Review Editor
Joined
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Location
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Gaming Benchmarks: Crysis / Crysis 2 / Civilization V

Gaming Benchmarks: Crysis / Crysis 2 / Civilization V



Crysis


Crysis v1.21
Resolution: 1680x1050
Anti Aliasing: 0
Quality Settings: High
Global Settings: DX10 / 64-Bit

Test 1: Ice benchmark_CPU2 demo
Comparison: FPS (Frames per Second)

Still one of the most hardware intensive game on the market today, Crysis has been chosen for its obvious ability to be able to showcase the differences between platforms and to showcase just how far one will need to go in the quest for maximum performance. The game also features the renowned CryEngine, the power behind the incredible graphics, which is expected to be foundation of future titles.




Crysis 2


Crysis 2 v1.9 + DirectX 11 Ultra Upgrade Patch
Quality: Very High
Resolution: 1680x1050
Anti-Aliasing: 0X
Map: Downtown
Runs: 3
API: DirectX 11
Edge AA: Edge Blur
Hi-res Texture: On




Civilization V


Civilization V
Map: LateGameView Benchmark
API: DirectX 11
Resolution: 1680x1050 @ 59Hz
Anti-Aliasing: 4X MSAA
All quality settings on high.



 

MAC

Associate Review Editor
Joined
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Messages
1,106
Location
Montreal
Gaming Benchmarks: DiRT 3 / Far Cry 2 / X3

Gaming Benchmarks: DiRT 3 / Far Cry 2 / X3



DiRT 3


DiRT 3
DirectX 11
[email protected]
Graphics Quality: High
4X MSAA
Skidmarks: On
Track: finland_rally





Far Cry 2


Far Cry 2 1.02
Resolution: 1680x1050
Anti Aliasing: 0
Quality Settings: Very High
Performance: Very High
Global Settings: DX10 Enabled

Test 1: Ranch Long Demo
Comparison: FPS (Frames per Second)

Far Cry 2 is the hot new new first-person shooter from Ubisoft's Montreal studio, and the first game to utilize the new visually stunning Dunia Engine, which will undoubtedly be used by numerous future games. Using the included Benchmarking Tool, we ran the Long Ranch demo in DX10 mode at 1680x1050 with all settings set to very high.




X3: Terran Conflict


X3: Terran Conflict 1.2.0.0
Resolution: 1680x1050
Texture Quality: High
Shader Quality: High
Antialiasing 4X
Anisotropic Mode: 8X
Glow Enabled

Game Benchmark
Comparison: FPS (Frames per Second)


 

MAC

Associate Review Editor
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Location
Montreal
Gaming Benchmarks: Team Fortress 2 / Street Fighter 4 / World in Conflict

Gaming Benchmarks: Team Fortress 2 / Street Fighter 4 / World in Conflict



Team Fortress 2


Team Fortress 2 (Latest Update)
Map: Dustbowl
Resolution: 1680x1050
Anti-Aliasing Mode: 4X MSAA
Filtering Mode: Anisotropic 8X
Graphic Settings: High
Texture Detail: Very High
Water Detail: Reflect All
Motion Blur: Enabled
High Dynamic Range: Full
Test 1: HWC TF2 Custom Timedemo
Comparison: FPS (Frames per Second)




Street Fighter 4


Street Fighter 4 Demo
Resolution: 1680x1050
Anti-Aliasing: 4X
Texture Filter: 8X
Graphic Settings: High
Test 1: Built-in Timedemo
Comparison: FPS (Frames per Second)

Street Fighter IV is a 2008 arcade game produced by famous developer Capcom, that has finally been released on the PC platform. This game has not been 'ported' since the Street Fighter IV arcade machines actually have PC internals, with circa 2005 components. As a result, the version of the game released on the PC is considered the definitive version. With fully multi-threaded engine and an astounding hybrid 2D/3D graphics style, this game is sure to please all fans of the Street Fighter series.




World in Conflict


World in Conflict v1.0.0
Resolution: 1680x1050
Anti-Aliasing: 4X
Anisotropic Filtering: 4X
Graphic Settings: Very High
Test 1: Built-in Benchmark
Comparison: FPS (Frames per Second)

One of the most visually stunning real-time strategy games in recent history, World in Conflict can really push systems to the brink, which is what we attempt by running the game in DirectX 10 mode at 1680x1050 with all settings maxed out. For this test we used the in-game benchmarking tool.


 

MAC

Associate Review Editor
Joined
Nov 8, 2006
Messages
1,106
Location
Montreal
IGP Gaming Benchmarks

IGP Gaming Benchmarks


In order to get an idea of how the HD Graphics 4000 compares to the competition, we decided to test it a number of other contemporary IGPs. The A6-3650, A8-3850, and A8-3870K are the chips that should pose the greatest challenge since they feature powerful Radeon HD 6000-class GPUs. We also included the Intel GMA HD IGP (both 733Mhz & 900Mhz variants) found in the Clarkdale chips, the Intel HD Graphics 2000/3000 IGPs in the various Sandy Bridge chips (6 EUs @ 850-1100Mhz/ 12 EUs @ 850-1100Mhz/ 12 EUs @ 850-1350Mhz), and AMD's fastest AM3 platform IGP, the Radeon HD 4290 (40 shaders/700Mhz core clock/UMA+SidePort DDR3-1333) found in the 890GX chipset. We also threw in two low-priced discrete GPUs from AMD and NVIDIA, the Radeon HD 5550 GDDR5 (320 shaders/550Mhz core clock) and the GeForce GT 430 DDR3 (96 shaders/700Mhz core clock).


Futuremark 3DMark06


3DMark06 v1.1.0
Graphic Settings: Default
Resolution: 1280X1024

Test: Specific CPU Score and Full Run 3Dmarks
Comparison: Generated Score

The Futuremark 3DMark series has been a part of the backbone in computer and hardware reviews since its conception. The trend continues today as 3DMark06 provides consumers with a solid synthetic benchmark geared for performance and comparison in the 3D gaming realm. This remains one of the most sought after statistics, as well as an excellent tool for accurate CPU comparison, and it will undoubtedly be used for years to come.





Futuremark 3DMark Vantage


3DMark Vantage v1.0.1
Graphic Settings: Entry Preset
Resolution: 1024X768

Test: Specific CPU Score and Full Run 3Dmarks
Comparison: Generated Score

3DMark Vantage is the follow-up to the highly successful 3DMark06. It uses DirectX 10 exclusively so if you are running Windows XP, you can forget about this benchmark. Along with being a very capable graphics card testing application, it also has very heavily multi-threaded CPU tests, such Physics Simulation and Artificial Intelligence (AI), which makes it a good all-around gaming benchmark.




Futuremark 3DMark Vantage


3DMark Vantage v1.0.1
Graphic Settings: Performance Preset
Resolution: 1280X1024

Test: Specific CPU Score and Full Run 3Dmarks
Comparison: Generated Score

3DMark Vantage is the follow-up to the highly successful 3DMark06. It uses DirectX 10 exclusively so if you are running Windows XP, you can forget about this benchmark. Along with being a very capable graphics card testing application, it also has very heavily multi-threaded CPU tests, such Physics Simulation and Artificial Intelligence (AI), which makes it a good all-around gaming benchmark.




Crysis


Resolution: 1280x1024
Anti Aliasing: 0
Quality Settings: Low
Global Settings: DX10 / 64-Bit
Test 1: Benchmark_gpu demo
Comparison: FPS (Frames per Second)






Far Cry 2


Far Cry 2 1.02
Resolution: 1280x1024
Anti Aliasing: 0
Quality Settings: Medium
Global Settings: DX9 Enabled

Test 1: Ranch Long Demo
Comparison: FPS (Frames per Second)

Far Cry 2 is the hot new new first-person shooter from Ubisoft's Montreal studio, and the first game to utilize the new visually stunning Dunia Engine, which will undoubtedly be used by numerous future games. Using the included Benchmarking Tool, we ran the Long Ranch demo in DX9 mode at 1280x1024 with all settings set to low.




Left 4 Dead


Left 4 Dead (Latest Update)
Resolution: 1680x1050
Filtering: 0X AA / 0X AF
Graphic Settings: Medium
Shader Detail: Medium
Test 1: HWC Custom Timedemo
Comparison: FPS (Frames per Second)

Left 4 Dead is the latest disorienting, fast-paced zombie apocalypse mega-hit from Valve. L4D uses the latest version of the Source engine with enhancements such as multi-core processor support and physics-based animation. We tested at 1680x1050 with in-game details set to low. For benching, we used a pre-recorded 20 minute timedemo taken on the No Mercy campaign during The Apartments mission.




World in Conflict


World in Conflict v1.010
Resolution: 1680x1050
Anti-Aliasing: 0X
Anisotropic Filtering: 0X
Graphic Settings: Medium (DX10)
Test 1: Built-in Benchmark
Comparison: FPS (Frames per Second)

One of the detailed and most visually stunning real-time tactical games in recent history, World in Conflict remains a staple in our gaming lineup . For this test we used the in-game benchmarking tool.




X3: Terran Conflict


X3: Terran Conflict 1.2.0.0
Resolution: 1680x1050
Anti-Aliasing: 0X
Anisotropic Filtering: 0X
Graphic Settings: Medium
Test 1: Built-in Benchmark
Comparison: FPS (Frames per Second)



There is no denying that this new IGP is a huge improvement over the one found in Sandy Bridge. When comparing the i7-3770K with the i7-2600K, it is clear that Intel have indeed made some large strides forward in every area of GPU performance. Looking at the 3DMark Vantage Performance Preset's GPU scores reveals that the HD Graphics 4000 is legitimately about 86% more powerful than the HD Graphics 3000. This is raw performance though, and it doesn't necessarily translate into such large gains in actual games. In our gaming suite, the i7-3770K had 20% (in Crysis) to 48%(in Left 4 Dead) higher frame rates than its predecessor, which is good but obviously not quite as impressive as 86%.

Part of this is probably because Intel, understandably, optimized the drivers for more current games than our selection. However, it may also be due to the fact that our IGP gaming benchmarking suite has become a little too CPU-centric. This would explain why the i7-3770K performs so well when compared to the Llano APUs in all the games except Crysis, which is largely GPU-centric and thus works in favour of the APU's strengths.

Speaking of the Llano APUs, that is the really interesting comparison since they are currently King of the Hill when it comes to integrated graphics. First and foremost though, when comparing the i7-3770K to the A8-3870K we must first establish that we are dealing with a 300$ processor versus $150 one. It is a weird comparison since no one is going cross-shop these two chips. There is huge gap in CPU processing power between them, which is an issue because the Llano APUs are already underpowered when compared to their integrated GPU. The Radeon HD 6550D is completely bottlenecked by its lackluster CPU performance. If you take a peek at our A8-3870K review, you will see the type of numbers that can be achieved by simply overclocking the CPU portion to 3.6GHz and setting some higher memory speeds. If you compare the numbers, even in the games that A8-3870K did the worst in at default clocks, it easily beats the i7-3770K when overclocked. This is because from a pure graphical power point-of-view, Ivy Bridge's IGP performance is nowhere near Llano's. In fact, we would say that Llano's Radeon HD 6550D is about 30-35% faster than the HD Graphics 4000.

Obviously a better comparison is going to be a dual-core/four-thread Core i3 Ivy Bridge variant versus the A8-3870K, since they will both be in the same price range, and we shall do some more in-depth and varied gaming tests once we get our hands on one.

As you will see on the next page, as is the case with Llano, a fair bit of extra performance can also be squeezed out of the HD Graphics 4000 by simply teaming it with a highly clocked DDR3 memory kit.
 
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