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NVIDIA GeForce GTX 680 2GB Review

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SKYMTL

HardwareCanuck Review Editor
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3DMark 11 (DX11)

3DMark 11 (DX11)


3DMark 11 is the latest in a long line of synthetic benchmarking programs from the Futuremark Corporation. This is their first foray into the DX11 rendering field and the result is a program that incorporates all of the latest techniques into a stunning display of imagery. Tessellation, depth of field, HDR, OpenCL physics and many others are on display here. In the benchmarks below we have included the results (at default settings) for both the Performance and Extreme presets.


Performance Preset

GTX-680-30.jpg


Extreme Preset

GTX-680-31.jpg
 

SKYMTL

HardwareCanuck Review Editor
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Batman: Arkham City (DX11)

Batman: Arkham City (DX11)


Batman: Arkham City is a great looking game when all of its detail levels are maxed out but it also takes a fearsome toll on your system. In this benchmark we use a simple walkthrough that displays several in game elements. The built-in benchmark was avoided like the plague simply because the results it generates do not accurately reflect in-game performance.


1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
Location
Montreal
Battlefield 3 (DX11)

Battlefield 3 (DX11)


For this benchmark, we used a sequence from the Rock and Hard Place mission. The results may seem lower than normal and this is due to the fact that after playing through the game multiple times, this one are was found to be the most demanding on the GPU. As with all of the tests, we try to find a worst case scenario in order to ensure a given card can properly play through the whole game instead of just a “typical” section.

1920 x 1200

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2560 x 1600

GTX-680-39.jpg


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SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
Location
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Crysis 2 (DX11)

Crysis 2 (DX11)


Crysis 2 with the DX11 and Texture Package installed not only looks great but it is a strain on any GPU. For this benchmark, we used a classic runthrough which includes far views, explosions, combat and close-in knifing; basically every hallmark of gameplay.

1920 x 1200

GTX-680-41.jpg


2560 x 1600

GTX-680-42.jpg
 

SKYMTL

HardwareCanuck Review Editor
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Joined
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12,840
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Deus Ex: Human Revolution (DX11)

Deus Ex: Human Revolution (DX11)


Deus Ex: Human Revolution may not be the hardest game for today’s high end gaming rigs to render. While the game mostly takes place indoors, it is the few outdoor areas that put additional strain on graphics cards. So for this test, we use one of the more involved outdoor sections: the Sharif Manufacturing Loading Docks.

1920 x 1200

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2560 x 1600

GTX-680-46.jpg


GTX-680-47.jpg
 

SKYMTL

HardwareCanuck Review Editor
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Dirt 3 (DX11)

Dirt 3 (DX11)


Dirt 3 isn’t all that much different from its predecessor but the developers have added a few more visual touches but boost image quality. In this case, we used the Michigan Rally track since it features some of the hardest to render features of the game: expansive vistas, water, dirt effects, trees and many other items.

1920 x 1200

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2560 x 1600

GTX-680-50.jpg


GTX-680-51.jpg
 

SKYMTL

HardwareCanuck Review Editor
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Metro 2033 (DX11)

Metro 2033 (DX11)


For this test we use a walkthrough and combat scene from The Bridge level which starts at the beginning of the level and lasts for about 3 minutes of walking, running and combat. Famerates are measured with FRAPS and Advanced PhysX is turned off.

1920 x 1200

GTX-680-53.jpg


2560 x 1600

GTX-680-54.jpg
 

SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
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Shogun 2: Total War (DX11)

Shogun 2: Total War


Due to its very nature, Shogun 2 is a tough game to benchmark since the in-game tool doesn’t accurately convey an in-game experience. So we took a pre-recorded battle which pits three large armies against one another and includes camera zooms, fog, gun smoke and other items. Using a pre-recorded sequence also effectively removes the CPU from the equation since it doesn’t have to process AI.

1920 x 1200

GTX-680-56.jpg


GTX-680-58.jpg


2560 x 1600

GTX-680-59.jpg


GTX-680-60.jpg
 
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SKYMTL

HardwareCanuck Review Editor
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Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
The Elder Scrolls: Skyrim (DX9)

The Elder Scrolls: Skyrim (DX9)


Being one of the most popular and best looking RPG games released in the last few years, Skyrim needed to be included in our reviews, regardless of the fact that it uses an older DX9 rendering engine. For our test sequence we used a typical runthrough interspersed with some combat. A modded .ini file along with the official high resolution texture pack was used in order to ensure image quality was up to expectations.

1920 x 1200

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2560 x 1600

GTX-680-64.jpg


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SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
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Wargame: European Escalation (DX11)

Wargame: European Escalation (DX11)


[/I]This may not be the most popular game on the market but through its DX11 rendering path it can display some amazing visuals. For our benchmark we used a combination of wide angle zooming, close quarters combat and camera pans in order to simulate as many in-game scenarios as possible.[/I]


1920 x 1200

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2560 x 1600

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