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BFG GTX 285 OCX 1GB Video Card Review

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SKYMTL

HardwareCanuck Review Editor
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Feb 26, 2007
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12,841
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Call of Duty: World at War

Call of Duty: World at War


To benchmark this game, we played through 10 minutes of the second mission (Little Resistance) starting from right after the player calls in the rocket strike on the enemy positions on the beach. This was benchmarked using FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Dead Space

Dead Space


To benchmark Dead Space, we used a timed 10 minute gameplay session around in Chapter 2: Intensive Care on Hard Difficulty in which we battle a few necromorphs and enter a zero-G environment. Seriously, what good is a benchmark without action sequences? “Walkthroughs” are unacceptable around here… Once again FRAPS was used.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Fallout 3

Fallout 3


For these Fallout 3 benchmarks we decided to use one of the more graphically intensive portions of the game: a gameplay session which starts at the exit from Vault 101, through Springvale, over a small hill towards Washington and then back towards Megaton. Within this session two ants were fought near Springvale. All in all, the gameplay time is about 6 minutes.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Far Cry 2 (DX9)

Far Cry 2 DX9


Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Far Cry 2 (DX10)

Far Cry 2 (DX10)


1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Left 4 Dead

Left 4 Dead


For benching Left 4 Dead, we used a pre-recorded 5 minute timedemo taken on the Death Toll campaign during The Church mission. Framerates were captured with FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Need 4 Speed Undercover

Need 4 Speed Undercover


Benchmarking NFS: Undercover proved to be an interesting process but we finally decided on the Ocean and Wilson Circuit race for a worst case scenario benchmark run. The benchmark run involves running 4 laps of the circuit at the hardest difficulty setting with 7 other racers and a high traffic volume. The total amount of time usually ranged between 3:30 and 3:40 of gameplay time recorded in FRAPS.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Crysis Warhead (DX9)

Crysis Warhead (DX9)


To benchmark Warhead, we recorded a 5 minute timedemo on the Ice level which included ranged and hand to hand combat.

1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
Crysis Warhead (DX10)

Crysis Warhead (DX10)


1680 x 1050

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1920 x 1200

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2560 x 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,841
Location
Montreal
X3: Terran Conflict

X3: Terran Conflict


After playing through the game trying to find a suitable zone for benchmarking purposes, we finally gave up and began using the stand-alone benchmarking tool from Egosoft. Believe it or not, after over 20 hours playing X3: Terran Conflict, it seems the benchmarking tool combines the worst and best case scenarios of the game quite accurately. The minimum framerates you see here are the averages for the 4 sections of the benchmark.

1680 x 1050

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1920 x 1200

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2560 x 1600

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