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Next gen games could be more expensive

Prickly007

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Doesn't really sound bad since our normal price here has been $69.99-79.99 for quite some time now for a newly released game. I guess that means we'll move up to $89.99-99.99 though?

I'd still say gaming is one of the cheapest forms of entertainment assuming you get a solid 20hr or more out of a game.
 
I usually wait for a sale anyways. I don't mind waiting as $60+ games are usually buggy at launch anyway and DLC comes out and I don't have to keep coming back to a game every time a DLC is released.

If it is $80 at release I will just wait for a sale even if it takes several months. I am not going to spend half a days wage on most games.
 
Given the dev costs it was inevitable. I almost think game companies should have a couple tiers for games to be priced at though. $70 for premium AAA titles along the lines of GTA, Zelda, Elder Scrolls, sure. Maybe $60 for the yearly iteration of WWE, or other games where they're pumping it out with minimal changes year to year. And say another tier for smaller short dev games that are still well beyond indie game pricing like 'Captain Toad' or HD remasters etc.

I realize that already happens to a certain degree, but there's a ton of games that just default to the top tier that definitely don't really cost near the same as the premier titles on a console.
 
I was going to mention these companies save a fortune in shipping, production, warehousing, inventory in general. However I don't recall steams cut but Apple and Google take ~30% off the top of all transactions. So they couldn't even significantly drop pricing when they started moving to digital.
 

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