For the Vulkan fans, I thought this was interesting.
From Bethesda:
"Does DOOM support asynchronous compute when running on the Vulkan API?
Asynchronous compute is a feature that provides additional performance gains on top of the baseline id Tech 6 Vulkan feature set. Currently asynchronous compute is only supported on AMD GPUs and requires DOOM Vulkan supported drivers to run. We are working with NVIDIA to enable asynchronous compute in Vulkan on NVIDIA GPUs. We hope to have an update soon."
So, having run the mentioned DX12 bench with async on and off on my GTX 1070 card I saw a modest increase in performance with async compute on, about 5%.
Does that mean that the 1060 will see in increase? I don't know. But I can see that the API favours AMD cards and asynchronous compute, which AMD does very well, and has been supporting and pushing for some time now.