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Starfield

Not an expert at ship building by any means, but I think you need to level up the skills to be able to use the higher-level parts. Plus from what I gather each ship technician you go to can have different parts too.

The Razorleaf isn't that great though, if you don't mind a minor spoiler...
The Freestar Collective ship that you get at the end of the quest line is much better

Since I finished all the major quests (~80 hours for me), I'm onto NG+ now. I guess it depends how you want to play it, but for me I feel like I should have played straight to NG+ rather than taking on some side quests and exploring and what not since it all gets reset 🤷‍♂️
 
Not an expert at ship building by any means, but I think you need to level up the skills to be able to use the higher-level parts. Plus from what I gather each ship technician you go to can have different parts too.

The Razorleaf isn't that great though, if you don't mind a minor spoiler...
The Freestar Collective ship that you get at the end of the quest line is much better

Since I finished all the major quests (~80 hours for me), I'm onto NG+ now. I guess it depends how you want to play it, but for me I feel like I should have played straight to NG+ rather than taking on some side quests and exploring and what not since it all gets reset 🤷‍♂️
the razorleaf is ok becasue the quest isnt that long where as the other quest mentioned its a long quest and I think by the time your finished you have leveled enough to build your own ship .
I did the opposite I played straight through to NG+ adn then started some of the other quests then I restarted a new toon play many of the side quests then the main quest learned allot of little things that add up just last night I jumped into NG+ but again where I put my skill points I am sure I didnt need to I may actually start over again for the third time and just do the main quest do my best t oget all of those things in tha tqiuest which I didnt do my first time but did the seond time that take a fair amount of time to do besaue some of those things come in very handy in those side quests . the level of your toon does comeint oplay when it comes to ship building but als othe tow other skills help majoirly. I kind of miss the Skyrim way where skills tha tyou use automatically level as you go on through our game play . my first play through at the end of the main quest I did something that Ididnt do the second playthrough and discovered something my second playthrough I am not going to say what that is but Iwished in my first playthrough Idid tha tinstead of what Idid lol so maybe third tiomes the charm :)
 
Alright space combat gurus... I can beat three ships with my Razorleaf but if I do it's just barely and often I can't. End up getting blown away. This was in a mission dealing with Spacers. I completed it, but died a lot.

-> So do you have any tactical recommendations to manage combat better, or is it just be bigger and more powerful than the enemy?

I've done the systems power management, maxing out shields for example, but really it doesn't seem to make much difference, on my current ship anyway.

Flying around tends to end up being a looping exercise with the dual states of if they are coming at you, you are getting shot. If you are behind them you are good.

And it appears I can't upgrade shields on the Razorleaf.
-> So is that correct that not all ships can have all components upgraded?

So,

Ships are interesting. You have to really put it into two skills if you want to maximize your combat skills in space (hell I have them all unlocked and I still at times get spanked when I venture too far).

You want Piloting (this allows you to use Higher Class Modules). You can only use A class initially and as you unlock you will get to C-Class.
However, you also want Starship Engineering because although you can use them if you find a ship with it on them and capture it, you cannot get access to the really spicy parts until you put some points into this as well.

Any ship. So long as you meet the other requirements when you build it can be upgraded indefinitely. There are some things to consider.
If you install a B or C class Module, you need to ensure your Reactor is equivalent or better.

I.e. If you install a B Class Shield Module, you need either a B or C Class Reactor. If you install a C Class module, you can only use a C class reactor.
Same with engines, weapons ect.

If you want to skip on the Starship engineering side. You still need to at least unlock the Piloting, and then grab some missions to hunt ships (if you have an outpost in a high level system you can put a mission board there and you'll get higher skilled matches than if you use the City boards ususally, or at least that's how it works for me).
Make sure you have EM weapons, and its the last ship alive, then punch its shields down, target its engines with EM and blast until its disabled. Then you get within 500m and board it , kill the crew, capture the ship.
You'll be stuck with however it was configured but it can give you a better ship.
I've gotten some neat ones over the time I've been playing.

But, do not take those ships to a controlled port. Swap back to yours via the menu or an outpost. Most captured ships have contraband stashed on them. Going direct to port will get you fined. If you don't care about that then no worries, the AI will just remove the contraband, you pay the credits and ship is clean and yours.
Otherwise I take mine to an outpost with a Ship builder on it, I change the color of something, and it dumps all the garbage in the ship to its cargo hold, then I just pull out the contraband and space it.

Hope this helps,

-ST
 
So,

Ships are interesting. You have to really put it into two skills if you want to maximize your combat skills in space (hell I have them all unlocked and I still at times get spanked when I venture too far).

You want Piloting (this allows you to use Higher Class Modules). You can only use A class initially and as you unlock you will get to C-Class.
However, you also want Starship Engineering because although you can use them if you find a ship with it on them and capture it, you cannot get access to the really spicy parts until you put some points into this as well.

Any ship. So long as you meet the other requirements when you build it can be upgraded indefinitely. There are some things to consider.
If you install a B or C class Module, you need to ensure your Reactor is equivalent or better.

I.e. If you install a B Class Shield Module, you need either a B or C Class Reactor. If you install a C Class module, you can only use a C class reactor.
Same with engines, weapons ect.

If you want to skip on the Starship engineering side. You still need to at least unlock the Piloting, and then grab some missions to hunt ships (if you have an outpost in a high level system you can put a mission board there and you'll get higher skilled matches than if you use the City boards ususally, or at least that's how it works for me).
Make sure you have EM weapons, and its the last ship alive, then punch its shields down, target its engines with EM and blast until its disabled. Then you get within 500m and board it , kill the crew, capture the ship.
You'll be stuck with however it was configured but it can give you a better ship.
I've gotten some neat ones over the time I've been playing.

But, do not take those ships to a controlled port. Swap back to yours via the menu or an outpost. Most captured ships have contraband stashed on them. Going direct to port will get you fined. If you don't care about that then no worries, the AI will just remove the contraband, you pay the credits and ship is clean and yours.
Otherwise I take mine to an outpost with a Ship builder on it, I change the color of something, and it dumps all the garbage in the ship to its cargo hold, then I just pull out the contraband and space it.

Hope this helps,

-ST
That's very helpful! Thanks for taking the time to write that up.

One clarifying question. So with the Razorleaf, at New Atlantis, I click through the systems to see what I can upgrade. It just skips over shields. I can't even select shields to see that I can't upgrade. It just doesn't appear to be an option in the available systems.

So based on your statement
Any ship. So long as you meet the other requirements when you build it can be upgraded indefinitely.
does that mean I'm not able to do the shields because I don't have points in the correct skill as you explained, or perhaps is New Atlantis unable to offer an upgrade for the shields that are on that ship?

Hopefully I'm being dense here and missing the obvious lol
 
Down in the bottom right, you might see a badge of the skill and level you need? I think it shows up on the initial screen with all the stats of the ship. The pre-made ships come with high-tier components already equipped, so you can't modify it until your skill level matches.

NG+ is pretty hard at the moment, sucks having basically no weapons/ammo/digipicks. Have to play much differently from before where I was running around with a shotgun with 3000+ ammo :ROFLMAO:
 
So how is everyone's hour count doing with this game?

I feel that there may be a few people racking them up pretty aggressively!
138, level 50. I'm seeing single items of space rock and debris shaking for no reason and physics glitches in various places now so the game must be struggling with all the item persistence of scrap I've dropped in various places. I did all I wanted to do and went into the endgame sequence to wait it out for the next major patch until I go back.

This system is so small. it's easy to miss.
20231001233956_1.webp

I have no idea.
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That's very helpful! Thanks for taking the time to write that up.

One clarifying question. So with the Razorleaf, at New Atlantis, I click through the systems to see what I can upgrade. It just skips over shields. I can't even select shields to see that I can't upgrade. It just doesn't appear to be an option in the available systems.

So based on your statement

does that mean I'm not able to do the shields because I don't have points in the correct skill as you explained, or perhaps is New Atlantis unable to offer an upgrade for the shields that are on that ship?

Hopefully I'm being dense here and missing the obvious lol
I think to do shields you need to go to ship builder the manually check your shields against any shields in the ship builder shield list it messed me up because I bought shields but then realized i needed a different class reciter to power the shields which meant i needed to upgrade the ship skill

as for hours I have around 215 restarted once i may do that again because I had to use a cheat code to get past a stck quest because barret was just standing their repeating the same thing over and over and not moving I couldn't even leave the planet or jump back on my ship I tried restating the game and all of that so it was either use the code or i would have had t go back several hours so I took the chance .
 
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I think to do shields you need to go to ship builder the manually check your shields against any shields in the ship builder shield list it messed me up because I bought shields but then realized i needed a different class reciter to power the shields which meant i needed to upgrade the ship skill

as for hours I have around 215 restarted once i may do that again because I had to use a cheat code to get past a stck quest because barret was just standing their repeating the same thing over and over and not moving I couldn't even leave the planet or jump back on my ship I tried restating the game and all of that so it was either use the code or i would have had t go back several hours so I took the chance .
I'll have to look at it again with this new info from you guys and see what I'm missing. Definitely something that would have a benefitted from and in game tutorial.
 
Might as well use the Den to do your ship things and sell the contraband while your there? I guess its only a couple thousand credits but still...

Contraband at the stage I am in the game is worth far less than the Magpulse and other weapons and Suits I am picking up that sell for 5000+ Credits, so its not worth the hassle of going to the Den when I can just go elsewhere and sell the weapons from the ships I raid.
Early game, yes, just not where I am now.

That's very helpful! Thanks for taking the time to write that up.

One clarifying question. So with the Razorleaf, at New Atlantis, I click through the systems to see what I can upgrade. It just skips over shields. I can't even select shields to see that I can't upgrade. It just doesn't appear to be an option in the available systems.

So based on your statement

does that mean I'm not able to do the shields because I don't have points in the correct skill as you explained, or perhaps is New Atlantis unable to offer an upgrade for the shields that are on that ship?

Hopefully I'm being dense here and missing the obvious lol

Ship builder is where you want to go, just look and see what Shields are available to you as Class A and replace accordingly. The Upgrade system is a bit buggy and I don't really trust it.
Once you get a feel for actually using their ship builder, using the upgrade system is pointless. Also because it won't upgrade something in situ that does not mount the same as the prior one.

I.e. there could be a better engine than you currently have, but it mounts from the front and not the sides so it won't bring up the option for you because you have to change the location of where they go. This is where the Ship builder is key. Could be the same with the shields. Some are Top Mount, others are side mount.

Maybe I'll go onto Twitch once I get some more credits in the bank.

I just cleared my account again doing a major overhaul of two ships. I had rebuild one but I didn't like the end result in how it handled itself in space so I went back to Stroud to make some modifications. I like how I have the engine design and performance now vs what it was when it was originally rebuilt.

My next goal is to make some smaller fighters. I always push 40M with my ships. I need to start building smaller.

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