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Completed Fixed angle 32" monitor stand (Pinball) & Front full width controller box

sswilson

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Can you make a cube, use a cylinder as a void on the cube. Then, take that cube with a hole in it and us it as a void to round off the corners?

I've been trying different versions of that, but am running up against tinkercad's limitations... it doesn't do true circles, and when I make interior sphere voids it's coming out flat instead of rounded. I could try to make the edges of the cube with cylinders, but then I'm still stuck with trying to round off the corners. A sphere where I "void out" the sides might work but trying to get the measurements correct would be a pain. (Part of the limitations of tinkercad is that the only measurements you can see are the full external dimensions).
 

danmitch1

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If you want, send me the file and ill round off the corners for ya.
 

sswilson

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All I need is a 40 X 40 X 22mm (high) box that I'm going to "void out" 18 mm height over the whole surface (so 4mm walls). I only need the mating edges rounded.

Not even completely sure if this will work, and maybe it's the kind of thing I need to push me into fusion.... :)
 

SugarJ

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What you're talking about is filleting the corners, and it's very easy to do in Fusion 360. Press F, select the line(s), and set the radius of the fillet.
 

sswilson

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What you're talking about is filleting the corners, and it's very easy to do in Fusion 360. Press F, select the line(s), and set the radius of the fillet.

Yeah, I kinda figured it was probably easy to do in fusion.... I'll have to take a fit and open fusion up. :)

edit: Maybe I'll make up the basic "cube" in tinkercad and then import it to fusion.

edit2: I managed to create a 40X40X40 cube and then filleted the whole thing so that I could export it as an STL and then imported that STL into tinkercad so that I could apply a "void" to hollow it out. I'm going to print it off to see how we do, but I won't be surprised if tinkercad fubars the rounded portions...

I really have to take the time to do some instructional videos.... fusion most certainly still isn't "intuitive" based on my experience with tinkercad.
 
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sswilson

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palm trim.jpg

Not perfect, but it is better. I'm going to go back into fusion and see if a wider radius will work, but I suspect there's only so much radius that can be applied without having it protrude an inch from the side of the cabinet.
 

sswilson

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Not sure if anybody is interested, but here's the trim I used on the controller cabinet.

edit: Oh, and I've got to keep reminding myself that physically nudging the front of the controller isn't going to do anything to the ball..... :)
 
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sswilson

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Just when we thought it was all over....... ;)

Coin Door installed.jpg

Happy with how that turned out, but it's been attached using gel tape and while I'd like to move it up a bit I'm afraid it'll rip off the finish.... :)
 

danmitch1

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That turned out nice, looks convincing. You should cut a little slot in the back to actually collect coins, host a party and make some cash, oh wait,, maybe dont host a party...
 

sswilson

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Mame Buttons top.jpg

Mame Buttons Modes.jpg

Slow day around here so couple of pics of the latest mod.

Added 3 more buttons up top for MAME and a couple tucked inside the body for the modes (turbo and auto fire). Works pretty damn fine for vertical shooters. :)
 

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